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#818
CoderJ
Keymaster

To be honest, I’m not sure if it works with our current mods (Railcraft/Steve’s Carts/Mystcraft specifically… although it’s possible

To add a mod, simply install a new instance of the pack… browse to the instance folder, and drop the mod in the “mods” folder. You may hit into block ID issues. Thankfully, NEI catches these (usually) and will make a file (as well as tell you where it is) saying which blocks are conflicting and what IDs are available. Then it’s a matter of editing the offending config to fix it (it will give you two configs, only edit the most recently added one…)

There’s usually item conflicts/overwrites that do not get caught by NEI which require searching the ForgeMod log for.