Midweek Dev Status 2

So we’re getting closer to when we wanted to release the new mod pack and things are looking good. Tomorrow should be really telling as we’re pretty close to a release state (waiting for a resolution to a bug report I placed with Mekanism… really want that mod!).

The current mod list looks like this (updated 10/19/2013… see next post… also, list is now after the break):

  • Advanced Machines
  • Applied Energistics
  • Ars Magica
  • Basic Components (part of Universal Electricity)
  • Atomic Science
  • BibilioCraft
  • Binnie Mods (Extra Trees/Bees)
  • Biomes O’Plenty
  • BuildCraft
  • ChargePads
  • ChickenChunks
  • Chisel
  • ComputerCraft
  • Damage Indicators
  • DartCraft
  • denPipes
  • eMasher Defense
  • eMasher Resource
  • EnderIO
  • Ender Storage
  • Engineer’s Toolbox
  • ExtraTiC
  • Flat Signs
  • Forestry
  • GasCraft
  • Immibis Peripherals
  • Immibis Microblocks
  • IndustrialCraft2 Experimental
  • Iron Chest
  • Inventory Tweaks
  • LiquidXP
  • Magic Bees
  • Mekanism
  • Metallurgy
  • MineFactory Reloaded (SkyBoy fork)
  • Natura
  • NEI Addons
  • NEI Plugin
  • Not Enough Items
  • ObsidiPlates
  • OpenBlocks (compiled from GitHub)
  • OpenPeripheral
  • RailCraft
  • RedLogic
  • SoulShards
  • Steves Cars
  • Switches
  • Tinker’s Construct
  • Thaumcraft
  • Tubestuff
  • Twilight Forest
  • Universal Electricity
  • Wireless Redstone

Two mods are on “stand by”…

  • Barrels (Waiting on mod author permission)

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2 thoughts on “Midweek Dev Status

  • Jehdai

    Inventory tweaks!

    I haven’t used the barrel mod, just the barrels from factorization. Those always seemed buggy to me.

    Then again there is nothing like having a creeper blowing up next to a full barrel.

    • CoderJ Post author

      Live server should have explosion protection on (aside from those you directly cause on your own property). Besides… its those creeper tots you should watch out for.