The FrogTEK Pack 30

We now have our own mod pack (no longer private, how about that)!

This sticky post on the front page should always display the information you need to get onto the server.

 

FrogTEK is currently running FrogTEK 1.0 available in the Feed the Beast launcher, the Curse app, and the Twitch app.

Our server address is in the launcher by default (convenience, we has it). White list is disabled at the moment, but we can and will implement ranks if needed.


Twitter, Plans, and Views

Hey everybody, CoderJ here. We’ve had a good week so far with the server and pack (only one strange issue that I have not been able to replicate with Tinker’s Construct, but that’s all). Currently I’m looking at pushing an update for the  pack out sometime in the next week; a few mods have issued incremental updates but nothing major we can see at the moment. When the update gets pushed to Curse/Twitch, we’ll also see the server get update.

As many of you have noticed already, I’ve started a new twitter account just for the server/pack. It is @FrogTEKMC. I’m also going to start using #FrogTEKMC to refer to pack specific stuff; there is a non-English service that uses #FrogTEK and they’ve been using it longer than us… I figure it will help cut down on some confusion.

I also took the liberty in the past two days of going around and checking out what our players have been working on. You can see a quick tour below, after the “Read More” break. (more…)


Roll Out Schedule and What You Need To Know

The server will go down on Friday, March 24th at 4:30 PM EDT.

When the server goes down, we will begin uploading the files to run FrogTEK 1.0 (it feels strange to say 1.0 again after 3 years). We anticipate having the server back up, ready for play, by 6:30 PM EDT. At that time, the server will be open for everyone that wishes to connect. There will be a live stream on my Twitch, however, most of you will probably just want to get out there and play!

Everyone?

Yes, everyone. The server will not be a white list server (that really defeats the purpose of a public pack). That said, there will be roles on the server and some guidelines.

Roles?

We’ll roll the roles out tomorrow for a role call. We’re going to return to the three tier player system we’ve used before (and worked). Titles may change, we’ll see. Permissions are not quite set (yet).

What about those guidelines?

To be honest, it’s the same rules we’ve been using however we will be enforcing them a bit more. We tend to be a little lax towards them (specifically, the build rules) and that did cause some issues this last go around. Administrators will be visiting builds more often to check them for potential problems and leaving notes; don’t take offense (please), we’re just trying to make sure this runs well for everyone!


Our new pack is now in the Curse/Twitch launcher!

Our pack has been approved to be in the Curse and Twitch launchers! This means getting onto FrogTEK will be easier than ever. We’ve included Custom Main Menu (featuring artwork from our own Clint Johnson) and Default Options, so using our pack and getting onto the server should be almost as easy as installing it.

The pack is not live on the server yet. We want to shake it down a little bit more before doing that. We’ll do another live stream when the pack is going live on the multiplayer server. In the meantime, I have been updating the Mod Pack FAQ page as well as the Server FAQ page. We’ll be sure to get as much information out there as to what is in the pack and how to use it as soon as we can.


Lag and Server Drops 2

I am working on what is causing the server to experience some lag and sometimes drop people (but still keep them in game). First blush is there are some mods that are simply not playing nice in the multiplayer environment, but we’ll see. Worst comes to worst, we’ll go back to a custom pack that’s slimmed down some for our use.


If you’re crashing while loading a mod pack….

Try rolling back your nVidia drivers. Driver release 378.49 causes Java to crash; your best bet is to go to Device Manager -> Display Adapters, right click and select “Properties”. Click the “Driver” tab and then click “Roll Back Driver”. Fill in whatever reason you want and Windows will auto-magically roll the driver back to the last nVidia release.

 


And… BACK! With an update! 3

After 10 hours of working on the cause of the crash and fixing it, we’re back (total downtime was the better part of a day, sorry). Please please please please please be cautious when building out AE2 systems. Fixing crashes caused by AE2 is the equivalent of brain surgery with a steak knife. Yes, I can remove the tumor but that pesky pink squishy stuff is coming out too… and now you can only smell purple.

While I was working, we updated to 1.4.1 (beta). So there’s that.


D’oh! We’re down and may have a hard choice!

As many of you noticed, the server went down hard. We think it went down around 8 am EST (not positive); as far as I can see it was a vanilla Minecraft crash. Unfortunately, this caused corruption somewhere or to something. I have now restored the world from 3 of the 6 snapshots we keep at any given time (we backup once every 2 hours, so that’s 6 hours I went back) and the server still will not come back up.

I’m looking through world files now to see if I can at least isolate the offending chunk but…we may have to reset.


IMPORTANT: Let us know when you’re done with RFTools Dimensions 1

So, another pack and another way to create more worlds; this time with RFTools. While RFTools dimensions are fun to play with, not unlike MystCraft and other dimension scouring mods, it’s creating a small (well, large) burden on the server.

Any dimensions you have created and do not plan on visiting again, for whatever reason, please reply with the ID here so we can wipe them. Currently the backup is 2.1 GB; TheSmelter has not said anything but we are pushing what the server can handle load wise.

Thanks!


Update: DW20 for v1.10.2 version 1.3.1!

I’ve pushed a beta update for Direwolf20 for 1.10 to the server (it adds a muffler for those Wither noises). I’ll post the full change log to this post later.